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Step I IntroMost people have heard about three aspects of making a movie: preproduction, production, and postproduction. So why do I insist that there are five? Because there are:
DevelopmentAlso known as hunting and gathering, development is the time you need to determine what kind of movie you want to make and how you’re going to make it, and finding the resources to get your movie made. PreproductionPreproduction done for DV movies is the same as it is for any other kind of movie. You must get specific tasks accomplished, such as script breakdown, scheduling, budgeting, hiring and firing, and the myriad of other tasks required prior to production. ProductionThis is what everyone thinks of when you say, "I'm making a movie." Production covers the execution of the planning done during development and preproduction. DV has some specific issues, especially regarding digital audio, that you need to know before shouting, "Action!" PostproductionPost for DV offers some exciting developments, but there are some basic things you need, such as organizing footage and gathering other materials (like music and sound effects) before beginning to cut the movie together. Once you've locked picture and have handled your post-audio, there are some interesting choices you have regarding finishing that can help you set your movie apart from all the others. SellingWhen it comes to selling, who you know makes all the difference. You need to know who to meet and how to meet them at festivals and markets, as well as how to promote a movie with an EPK (electronic press kit) and other tools. You also need to learn about motion picture distribution agreements and markets, Internet streaming, and self-distribution. Getting startedStart with an honest assessment of why you want to make a movie. Ask yourself
Once you understand the entire process of moviemaking, your list will help you figure out where you’ll need help. If you can’t write, act, or run a camera, then find someone who can. If you want to direct, maybe you should let someone else take on the responsibilities of running a set. DevelopmentDevelopment is your time to dream. It's the one phase in your project where you get to learn about, create, and commit to the Big Picture. One minute you're discussing cinematic motifs, the next tax advantages of a certain business structure. During development, you attach key people to your project, analyze the market, create your production company, create a business plan, arrange your funding, get a script, promote your project, and a million other things. Do this now, because if you don't have a plan, you will have a mess. Most people believe that since DV equipment is relatively inexpensive, making a DV movie doesn't require planning. But every movie requires planning. The revolution of DV is putting high-quality equipment that can capture and manipulate high-quality images and sound into the hands of people like you and me, not skipping the best practices of moviemaking.
There are three questions you need to answer during development:
This section covers the tasks required for development of a motion picture project. Chapter 1, "Who Does What: Job Descriptions" explains the most important project roles you may be taking on or hiring for. Chapter 2, "An Equipment Overview" is a quick introduction to some of the equipment you'll find on a DV set. This is an introduction. Later chapters will go into more detail. For now, get used to some of the jargon and start thinking about what you're going to need for your show. Chapter 3, "I Mean Business" introduces you to motion picture business fundamentals, while Chapter 4, "Don't Tread on Me: Intellectual Property and Other Thorny Issues" discusses intellectual property as it pertains to motion pictures and producing. Chapter 5, "Who's Buying What: Surveying the Market" gives you an introduction to the markets and potential buyers for your show. Chapter 6, "What Do You Got and What Can You Get?" helps you consider what you can buy, beg, and borrow for your project. Chapter 7, "Searching for a Script" gets into the nitty-gritty of locating a screenplay, while Chapter 8, "Writing a Script Yourself" walks you through the writing process. The section ends with a set of checklists to help you plan and design your show, while the Timeline gives you an idea of how long these tasks will take. |